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Q&A: What's in the Basement of the SUND Building?

Have you ever wondered how the space in the basement (Level 0) of the SUND building is used? In this week’s Q&A, we’ll give you a glimpse into some of the fascinating features hidden below ground.

By SUND Kommunikation, , 8/29/2024

In the previous Q&A, we discovered that the basement houses shower facilities for all staff. However, there is much more to discover on the lower level of the SUND building, so here is another chapter in the series.

Now, we’ll take a look at the art that has spread down to level 0. You need to look down to notice it.

A Code and a Decoration

The floor on level 0 is terrazzo, the same material used in the large corridors of the older part of SDU, but in different colours. The pattern on the floor is part of a work by the American artist Cory Arcangel. It originates from a digital painting programme from 1984, used to fill or shade empty space.

The work also plays with computer code. Those with deep knowledge of computers can decipher the code, while to the rest of us, it appears as a decoration.

This piece, therefore, invites a philosophical reflection. It highlights how differently users interpret space – code for one person and decoration for another. At the same time, the work also reflects educational institutions, where knowledge is passed on by taking on new forms.

So, the next time you head down to level 0, look down – and consider whether you see code or decoration.

Stay tuned for the next Q&A in two weeks, where we will continue our basement series.

Best Regards,
SUND Communication

Questions & Answers

Discover everything you want to know about SUND, from details about the buildings and surroundings to its relationship with the rest of SDU and the latest faculty news. If you have any queries, don't hesitate to reach out to us at SUND Communication. We'll pick the most relevant questions to answer, ensuring that as many people as possible benefit from the information.

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Cory Arcangel's work *Infinite Fill* is both conceptual and decorative. It uses a pattern from a 1984 digital painting program, originally designed to fill or shade empty spaces. This pattern will be applied to the otherwise 'empty' floor spaces within the building.

The piece extends Arcangel's practice of bringing digital image files into the physical realm, while remaining visually distinctive as his first major commissioned work.

The artwork also engages with a code that only a few computer enthusiasts can interpret as digital language, while others perceive it purely as decoration.

On one hand, it highlights how users interpret spaces differently. On the other hand, it underscores the similarities in their codes—much like how a pixelated screen resembles a tiled floor.

The proposal serves as a metaphor for an educational institution, where knowledge is passed down and reshaped into new forms.

Editing was completed: 29.08.2024